基于网页
完全在浏览器中运行。无需安装、无需插件、无需管理员权限。
如何加入
团队游玩前需要了解的三件事。
完全在浏览器中运行。无需安装、无需插件、无需管理员权限。
笔记本、台式机、平板或手机——跨屏体验一致。
为获得稳定性能推荐 Chrome 或 Safari。如遇连接问题,请关闭 VPN。
故事
The Dragon's Tear — an ancient crystal that has shielded the city for centuries — is gone from the burgomaster's chambers, taken from an alcove behind a red dragon tapestry. Your team arrives as the investigators of record. The burgomaster hands over a search warrant and one piece of advice: start with the church and the tavern.
This is a real investigation, not a guided tour. Search the witnesses — market baskets, priests' satchels, a Bible with a coded note tucked inside — collect evidence and solve what it points to. An alchemist's box with rotating dials. A philosopher's stone that has to be brewed from eight ingredients and a recipe you find on the way. Each stage runs on its own mechanic, and each one moves faster with more eyes on it.
You will deal with Burgomaster Philip, Father Paolo, an alchemist hiding behind a false statue, a dock trader, and a mute boy who saw the thief leave. At the closed hearing, five suspects sit in one room: Brunhilde, Hans the Fat, Bess, Rudiger and Mattias.
Down the abandoned well, past the pressure plates, the thief is waiting to be named.
游戏章节
第 1 章节
One lead at the scene: a violet liquid that ate through the lock. With a warrant in hand the team works the city, from the Drunken Dragon tavern to the church. Search witnesses, read the coded note, gather eight ingredients, brew the philosopher's solution from the recipe you found, and open the alchemists' hidden club behind a puzzle box of rotating dials.
第 2 章节
The burgomaster puts all five suspects in one room. No more walking the city — now it is only logic and how carefully you read stage one. Each question the team assembled from the evidence has to be aimed at someone, and the team votes on the target with a five-second window to change its mind. Aim right and the suspect slips or contradicts themselves. Aim wrong and you lose time on a false trail.
第 3 章节
A tip about a trader at the docks sends the team into the slums. Three hidden coins buy a conversation with the street kids, who know where to find the one witness who actually saw the thief. The trail ends at an abandoned well: tie off the rope, climb down, get past the spike traps, weigh down four pressure plates at once, and open the last door.
TEAM CHALLENGES
Every task in the game is built for a group. Puzzles, traps, interviews and boss fights are tuned so no one clears them alone — someone has to spot it, someone has to say it, and everyone has to act on it.
选择团队体验活动的方式。每种格式都有自身节奏。
直播格式
适合的情境: 团队拥有共同集合的时刻。
如何展开
接入
排期 + 带加入按钮的定制落地页。
开场与分队
主持人致欢迎,划分小队。约 5 分钟。
进行游戏
玩家在 2D 世界中通过游戏内聊天解谜。
收尾与分析
庆祝优胜小队。HR 获得团队表现的详细分析。
异步格式
适合的情境: 团队跨多个时区分布。
如何展开
环境配置
排期窗口 + 带加入链接的定制落地页。
自助接入
选择头像,单人游玩或创建小队房间。
异步进行
按各自节奏推进。每位玩家游玩时间 20-40 分钟。
最终积分榜与分析
积分榜公布排名。HR 获得详细分析。
打造专属
三层定制。让游戏成为独属于您的体验。
TYPE 1
The five suspects at the hearing become your leadership team, your mascot, or the characters from your own product world. The burgomaster who opens the case greets your CEO by name. Watching a colleague squirm under questioning is the part people talk about afterward.
TYPE 2
The stolen relic becomes your product, your award, or your anniversary artifact. Your crest hangs in the burgomaster's hall, your colors run through the tavern and the alchemists' club, and the evidence carries your marks.
TYPE 3
Company milestones become clues, and internal references become the coded note. Teams who know the story spot it three pieces of evidence early — which is precisely the reward you want for people who have been paying attention.
最热门用途: 公司周年庆 · 圣诞企业活动 · 重要团队庆典
常见问题
HR 负责人在预订 The Dragon's Tear 前常问的问题。
选择格式、团队规模与日期——价格即时更新。