ASYNC FORMAT

Online marathon for your team

A team spread across cities and time zones is no reason to drag everyone onto one call. We open a window of a day or several: each person joins by link when it suits them, works through the program at their own pace, and the results stack up on a shared leaderboard.

  • Play as a team or solo — both standings run in parallel
  • Break between blocks and come back later
  • The program is assembled from ready-made blocks
  • platform holds 10,000+ at once
  • window from one to five days
  • browser, no installs

全球HR团队信赖之选

  • Aviatrix
  • BGaming
  • Semrush
  • Exely
  • Planner5D
  • Colvir
  • Owlcat Games
  • Enterra Soft
  • Humbleteam

PROGRAM BUILDER

Assemble the marathon from blocks

Blocks run in the order a participant meets them. Tick one to put it in the program — the time and the bar recalculate immediately. Click the row itself to look at the block on the right.

Your program

≈33 min

2 blocks in the program

2D quests

30 min

A team adventure with a story: explore locations, hunt for objects, solve puzzles and negotiate with each other. The longest and most narrative block in the program, and the one most often played in teams of four to six.

Play time is per person, not the length of the window — the window runs 1 to 5 days either way, and people play in whatever slot suits them.

NO FRICTION

It's simple — even if half the team isn't into games

The biggest fear with an event like this is that someone won't figure it out and simply won't join. Getting in is as short as we can make it, the rules are explained inside the game, and block difficulty is set so developers and the finance team both stay in. In a marathon that matters more than anywhere else — there's no host next to them saying it out loud.

  • 01

    A link, nothing else

    No installs, no VPN, no ticket to IT. Open the link in a browser and you're in.

  • 02

    Laptop, phone, tablet

    Work laptop, home desktop, or a phone on the train — the same experience on all of them.

  • 03

    No gaming experience needed

    Rules fit on one screen, and some blocks aren't games at all — the opening video, the trivia round and the closing survey.

  • 04

    Moderators on call

    Moderators staff the chat for the whole window: they'll point at the right button, restart a block, and pull in anyone who got lost.

PLATFORM

One link to get in — and the whole marathon in view

A participant needs one link; you need one screen. Below are recordings from the platform itself.

  • In within seconds

    One link for everyone: enter a display name, pick a team if you're running teams, and you're playing. No accounts, no passwords, no personal data. The task, the points and the time left sit at the top of the screen throughout.

  • Chat and moderation

    Moderators start and extend blocks, show the waiting screen, and answer participants right there in the chat — everyone at once or one team in particular.

  • Answers and results live

    Questions and surveys tally as people answer, so the standings move during the window rather than after it. Everything exports to CSV in one click.

CUSTOMIZATION

How the game becomes a game about your company

Your logo on banners and flags, leadership playing characters, your mascot guiding the story. Below are real frames from events we've run. Hover to stop the strip, click a frame to look closer.

打造专属

为您的团队定制

三层定制。让游戏成为独属于您的体验。

  • TYPE 1

    您的团队化身游戏角色

    真实团队成员、吉祥物或您游戏中的角色作为 NPC 登场。

  • TYPE 2

    品牌自然融入游戏

    徽标与品牌元素自然嵌入游戏环境——场景、道具、界面。

  • TYPE 3

    您的故事织入游戏

    将公司里程碑、产品与内部典故织入谜题、对话与任务。

最热门用途: 公司周年庆 · 圣诞企业活动 · 重要团队庆典

HR负责人怎么说

HR负责人的故事

  • 在选用HeySparko之前我们试过4家供应商。用了Apocalypse和Bureau of Magical Affairs之后,我们240人的工程团队真的全员到场。第二天早上站会上的氛围,是我们好几个月没见过的状态。

    Sarah Mitchell

    VP, People Operations · Series B SaaS · 240名员工

  • 为分布在6个时区的80名新员工做入职,过去就是糟糕的Zoom表演。Game Marathon让我们的团队用4天时间异步玩完了Last Temple Mystery。等到第一个项目落地时,新员工已经叫得出彼此的名字了。

    Marcus Chen

    Director of People Engagement · Distributed B2B SaaS · 600名员工

  • 让我们决定的关键:HeySparko把我们的CTO作为角色融入了游戏。我们的工程师——从不参与HR项目——竟然把录像转发到了#general频道。从那以后我们每季度都举办Big Game。年留存率从72%升到84%。

    Jessica Rodriguez

    Head of Talent & Culture · Distributed engineering org · 350名员工

  • 我们1,200人的全员大会本以为会出现物流混乱。HeySparko在3个并行的游戏实例中运行,我方零协调。定制故事整合了我们Q3的胜利。我们投资组合中的两位CEO问我们用的是哪家。

    David Kim

    Chief People Officer · Enterprise SaaS · 1,200名员工

  • 我们每年的圣诞派对都一样:晚餐、尴尬的寒暄、一半人晚9点就走。这次我们改办了Wintervald Hotel Mystery——180人,2小时,融入了公司历史。是大家记忆中最棒的办公室派对。

    Rachel Bennett

    Head of People · Mid-market fintech · 180名员工

  • 我们需要HIPAA合规培训——通常是90分钟幻灯片,30%完成率。我们与HeySparko合作做了定制小游戏版本——内容相同,剧情驱动格式。第一周完成率94%,大家还问下一个模块何时上线。

    Priya Patel

    Senior People Partner · Healthcare-tech · 450名员工

QUESTIONS

Quick answers about the marathon format

聊聊您的活动

我们在20分钟通话中梳理形式、游戏选择和团队结构——不做冗长的 discovery,不做 slide pitch。结束时您将获得明确的推荐方案,并可预约日程。