Web-based
Runs entirely in browser. No installs, no plugins, no admin permissions.
ADVENTURE · BIG GAME / MARATHON
Santa's clock hands stolen. Time stops. Your team across worlds
90 min (Big Game) or 25-45 min play time across 1-5 days (Marathon) · 5-10,000 players (5-8 per team)
No payment upfront · Confirmed in 2 hours

GETTING IN
Three things to know before your team plays.
Runs entirely in browser. No installs, no plugins, no admin permissions.
Laptop, desktop, tablet, or phone — same experience across screens.
Chrome or Safari for stable performance. Disable VPN if you experience connectivity issues.
THE STORY
Santa's clock hands have been stolen and time has stopped at the North Pole. Without the hands, Christmas Eve never comes. The thief scattered the hands across four fantastical worlds — postapocalypse, cyberpunk, steampunk, and biopunk. Each world distorts time differently. Each one needs a different approach.
Your team starts at the clock tower, opens a portal, and chases the thief through the worlds. Negotiate with wasteland survivors. Disable cyberpunk security robots. Find gears in steampunk workshops. Decode bioluminescent signals in the biopunk jungle. Then track the thief through the time maze and face them in the final card-battle dialog.
Bring the hands back to Santa. Restart Christmas. Or watch the snow stop falling.
GAME STAGES
Stage 1
Your team solves the puzzle that opens the clock tower's front door. The hands are gone, the mechanism is dead, time has frozen. A portal opens and pulls you to Santa's house, where the elves explain what's happened.
Stage 2
An elf briefs the mission. Your team travels through four worlds chasing the hands: negotiate with wasteland survivors in the postapocalypse, disable security robots in cyberpunk, find gears in steampunk workshops, decode signals in the bioluminescent jungle of biopunk.
Stage 3
Collect the lights scattered across the maze and pick up the thief's trail. The encounter resolves as a card-based battle dialog — your strategy and the team's coordination decide the outcome. Win and you return to Santa with all four hands.
Stage 4
The host runs through the team's answers, reviews how each puzzle was solved, announces the winning teams, and the session ends with a group photo. The hands reattach to the clock and time starts again at the North Pole.
Pick how your team experiences the activity. Each format has its own flow.
LIVE FORMAT
Pick this if your team has a single moment to gather.
How it unfolds
Connection
Schedule + custom landing page with join button.
Intro & teams
Host welcomes, divides into teams. ~5 min.
Gameplay
Players solve puzzles in the 2D world via in-game chat.
Wrap-up & analytics
Top teams celebrated. HR receives detailed analytics on team performance.
ASYNC FORMAT
Pick this if your team is distributed across time zones.
How it unfolds
Setup
Schedule window + custom landing page with join link.
Self-onboarding
Pick avatar, play solo or create a team room.
Async play
Progress at own pace. 20-40 min play time per player.
Final scoreboard & analytics
Scoreboard publishes rankings. HR receives detailed analytics.
MAKE IT YOURS
Three layers of customization. Make the game distinctly yours.
TYPE 1
Each player gets a sci-fi alter-ego matched to one of the four worlds. CTO becomes the cyberpunk hacker, COO becomes the wasteland negotiator. Real org skills mapped to genre archetypes.
TYPE 2
In each of the four worlds, the items the team trades or hacks are themed to your real products. The cyberpunk vault is your security feature; the steampunk gears are your engineering tools.
TYPE 3
The 'time stopped' framing maps cleanly onto year-end retrospectives — what got finished, what stayed unfinished, what time we wish we had back. Stage intros and outros reference your year.
Most popular for: company anniversaries · Christmas corporate · major team celebrations
FREQUENTLY ASKED
What HR leads usually ask before booking Stolen Hours.
Pick format, team size, and date — price updates instantly.
Pick your date, we'll handle the rest.
No payment required upfront · Confirmation within 2 business hours