ABOUT HEYSPARKO
Team-building shouldn't feel like work
We make virtual escape rooms that turn distributed teams into co-conspirators — not awkward Zoom audiences.
WHAT WE BELIEVE
Four principles, every game
Gameplay-first
Real puzzles. Real tension. No forced icebreakers.
Distributed-friendly
Built async-first. Time zones, schedules — solved.
HR-grade analytics
Measurable outcomes. Engagement stats per team and per player.
No lock-in
Pay per event. No subscriptions. No per-seat fees.
TRACK RECORD
By the numbers
- companies served
- events per year
- players
OUR PROCESS
Every game ships through this process
Months of design, testing, and balancing. Built to hold up at any scale.
Design
Story, mechanics, puzzles, art direction. Six-plus weeks of iteration before a prototype is ready.
Playtest
Internal teams plus invited beta groups. Tune the difficulty curve, fix friction points.
Ship
Soft launch to existing customers. Monitor engagement and pacing data live.
Iterate
Adjust pacing, balance puzzles, add content based on real-team analytics.
MEET THE TEAM
Real people behind every game
Designers, writers, engineers, customer success — humans who care about your team's experience.

Rachel K.
Lead Game Designer

Michael T.
Narrative Writer

Jessica R.
Senior Engineer

David C.
Customer Success Lead

Emily B.
Art Director

James W.
Product Manager
FEATURED GAMES
A few of our most-played adventures
Browse the growing library of immersive team adventures.
SOCIAL PROOF
What teams say
“Our quarterly all-hands went from Zoom fatigue to the most-talked-about event of the year.”
Sarah Mitchell
VP People Ops · Aviatrix
“Distributed team across 8 time zones finally has shared experiences. The Marathon format is genius.”
Marcus Chen
Director of People Operations · Planner5D
“HR analytics dashboard sold our leadership. Real engagement metrics, not vibes.”
Priya Sharma
Head of L&D · Semrush
Also trusted by teams at
Ready to see what's possible?
Browse the games or talk to the team about your event.











