BY OCCASION

Thanksgiving team events for the week nobody can get everyone online

Half the team is travelling, the other half is covering. The event that works that week is short, warm and does not punish the people who miss it.

When to book

Thanksgiving events run November 18 to 26, and teams book from late October. The Tuesday and Wednesday before the holiday are the only two hours most companies can actually hold.

What teams ask for

  • Short. Sixty minutes is the ceiling that week, and forty-five is safer.
  • Something that carries gratitude without a round of forced sharing.
  • A format that survives half the invited list being out of office.

What to steer clear of

  • Anything that only works if everyone shows up. That week, they will not.
  • A gratitude circle. The intent is right, the format makes people brace.

Questions we get

What if only half the team can make it?
Then run a marathon instead of a live session. People play their stage when they can, and the leaderboard is the shared moment rather than the hour.
Is there a Thanksgiving-specific game?
The seasonal fit comes from custom trivia and food-themed rounds rather than a separate title. Custom trivia can be written around your own team's year.
How late can we book?
Three business days for a hosted session, but the week itself is thin on host availability. Booking by mid-November is the safe move.
  • Coca-Cola HBC

    The brief
    LearnFest runs for the whole company. The closing event had to hold 6,000 people across 28 countries at the same time, on one connection, with no installs.
    What we built
    Two 30-minute virtual journeys back to back, Tokyo then New York, hosted end to end.
    people in one event
    6,000
    countries
    28
    journeys, back to back
    2
    start to finish
    60-70 min
  • Citibank

    The brief
    800 people in a banking operation, on shifts and in branches, who could not all be online at any one hour.
    What we built
    Game Marathon over a single day, branded, about 10 minutes per person, played whenever their shift allowed.
    completed in one day
    800
    support request in total
    1
    attendance rate
    86%
    would recommend
    93%
  • Playrix

    The brief
    A global mobile-games studio wanted an event their people would recognise as theirs, not as a vendor's template with a logo dropped on it.
    What we built
    Austin, their own character, rebuilt as a playable NPC: he greets the team, sets the tasks and reacts to what they do.
    participants
    180
    attendance
    90%
    custom scenes
    6
    would recommend
    95%
Get a price for your date

Pick the game, the date and the headcount, and the price is on screen. No quote call.