BY OCCASION
Onboarding events where a new cohort actually meets the company
New hires meet their manager, their laptop and a compliance video. They rarely meet each other, and almost never meet anyone outside their own team, which is exactly what makes month three lonely.
When to book
Cohort events run whenever a group starts, with peaks in January, July and September. Two weeks before day one is enough, and booking the whole year's cohorts at once is cheaper than booking each.
Games that fit this one
Bureau of Magical Affairs
Una oficina secreta que regula la magia. Ustedes son los nuevos contratados
Mission 8-Bit
Su equipo está atrapado dentro de una sala recreativa retro
Pop Culture
Memes, momentos virales, historia de internet
Last Temple Mystery
Descifre un templo ancestral antes de que se acabe el tiempo
What teams ask for
- A first week where the cohort has one shared memory that is not a policy document.
- Longer-tenured people mixed in, so new joiners leave with names outside their own team.
- Something repeatable, because the next cohort starts in six weeks.
What to steer clear of
- Icebreakers that ask people to be interesting on demand, in front of strangers, on day one.
- An event only for the new joiners. It makes a class, and a class stays separate.
Questions we get
- Does this replace onboarding?
- No. It is the hour where the cohort meets people, which onboarding usually leaves out. Everything else about your programme stays where it is.
- What size cohort does this suit?
- Anything from five to a few hundred. Below fifteen a shorter icebreaker format fits better than a full game.
- Can we run the same event for every cohort?
- That is the usual arrangement: one build, run on a schedule. Teams that book the year up front pay less per event than booking them one at a time.
Coca-Cola HBC
- The brief
- LearnFest runs for the whole company. The closing event had to hold 6,000 people across 28 countries at the same time, on one connection, with no installs.
- What we built
- Two 30-minute virtual journeys back to back, Tokyo then New York, hosted end to end.
- people in one event
- 6,000
- countries
- 28
- journeys, back to back
- 2
- start to finish
- 60-70 min
Citibank
- The brief
- 800 people in a banking operation, on shifts and in branches, who could not all be online at any one hour.
- What we built
- Game Marathon over a single day, branded, about 10 minutes per person, played whenever their shift allowed.
- completed in one day
- 800
- support request in total
- 1
- attendance rate
- 86%
- would recommend
- 93%
Playrix
- The brief
- A global mobile-games studio wanted an event their people would recognise as theirs, not as a vendor's template with a logo dropped on it.
- What we built
- Austin, their own character, rebuilt as a playable NPC: he greets the team, sets the tasks and reacts to what they do.
- participants
- 180
- attendance
- 90%
- custom scenes
- 6
- would recommend
- 95%
Get a price for your date
Pick the game, the date and the headcount, and the price is on screen. No quote call.