웹 기반
전적으로 브라우저에서 실행됩니다. 설치, 플러그인, 관리자 권한이 필요 없습니다.
참여 방법
팀이 플레이하기 전에 알아두실 세 가지.
전적으로 브라우저에서 실행됩니다. 설치, 플러그인, 관리자 권한이 필요 없습니다.
노트북, 데스크톱, 태블릿, 휴대폰 — 어떤 화면에서도 동일한 경험.
안정적인 성능을 위해 Chrome 또는 Safari. 연결 문제 발생 시 VPN을 비활성화하세요.
스토리
The Dragon's Tear — an ancient crystal that has shielded the city for centuries — is gone from the burgomaster's chambers, taken from an alcove behind a red dragon tapestry. Your team arrives as the investigators of record. The burgomaster hands over a search warrant and one piece of advice: start with the church and the tavern.
This is a real investigation, not a guided tour. Search the witnesses — market baskets, priests' satchels, a Bible with a coded note tucked inside — collect evidence and solve what it points to. An alchemist's box with rotating dials. A philosopher's stone that has to be brewed from eight ingredients and a recipe you find on the way. Each stage runs on its own mechanic, and each one moves faster with more eyes on it.
You will deal with Burgomaster Philip, Father Paolo, an alchemist hiding behind a false statue, a dock trader, and a mute boy who saw the thief leave. At the closed hearing, five suspects sit in one room: Brunhilde, Hans the Fat, Bess, Rudiger and Mattias.
Down the abandoned well, past the pressure plates, the thief is waiting to be named.
게임 단계
1단계
One lead at the scene: a violet liquid that ate through the lock. With a warrant in hand the team works the city, from the Drunken Dragon tavern to the church. Search witnesses, read the coded note, gather eight ingredients, brew the philosopher's solution from the recipe you found, and open the alchemists' hidden club behind a puzzle box of rotating dials.
2단계
The burgomaster puts all five suspects in one room. No more walking the city — now it is only logic and how carefully you read stage one. Each question the team assembled from the evidence has to be aimed at someone, and the team votes on the target with a five-second window to change its mind. Aim right and the suspect slips or contradicts themselves. Aim wrong and you lose time on a false trail.
3단계
A tip about a trader at the docks sends the team into the slums. Three hidden coins buy a conversation with the street kids, who know where to find the one witness who actually saw the thief. The trail ends at an abandoned well: tie off the rope, climb down, get past the spike traps, weigh down four pressure plates at once, and open the last door.
TEAM CHALLENGES
Every task in the game is built for a group. Puzzles, traps, interviews and boss fights are tuned so no one clears them alone — someone has to spot it, someone has to say it, and everyone has to act on it.
팀이 액티비티를 어떻게 경험할지 선택하세요. 각 형식은 고유한 흐름을 가집니다.
라이브 형식
이런 경우에 적합: 팀이 함께 모일 단일 시점이 있을 때.
전개 방식
접속
일정 + 참여 버튼이 포함된 맞춤 랜딩 페이지.
인트로 & 팀 구성
호스트 환영, 팀 분할. 약 5분.
게임 진행
플레이어가 게임 내 채팅을 통해 2D 세계에서 퍼즐을 풉니다.
마무리 & 분석
상위 팀 축하. HR이 팀 성과에 대한 상세 분석을 받습니다.
비동기 형식
이런 경우에 적합: 팀이 여러 시간대에 분산되어 있을 때.
전개 방식
환경 설정
일정 윈도 + 참여 링크가 포함된 맞춤 랜딩 페이지.
셀프 온보딩
아바타를 선택하고 단독으로 플레이하거나 팀 룸을 만드세요.
비동기 플레이
각자의 속도로 진행. 플레이어당 20-40분 플레이 시간.
최종 스코어보드 & 분석
스코어보드가 순위를 게시. HR이 상세 분석을 받습니다.
여러분만의 것으로
세 단계의 커스터마이징. 게임을 진정으로 여러분의 것으로 만드세요.
TYPE 1
The five suspects at the hearing become your leadership team, your mascot, or the characters from your own product world. The burgomaster who opens the case greets your CEO by name. Watching a colleague squirm under questioning is the part people talk about afterward.
TYPE 2
The stolen relic becomes your product, your award, or your anniversary artifact. Your crest hangs in the burgomaster's hall, your colors run through the tavern and the alchemists' club, and the evidence carries your marks.
TYPE 3
Company milestones become clues, and internal references become the coded note. Teams who know the story spot it three pieces of evidence early — which is precisely the reward you want for people who have been paying attention.
가장 인기 있는 용도: 회사 기념일 · 송년 행사 · 주요 팀 축하 행사
자주 묻는 질문
The Dragon's Tear 예약 전 HR 리드가 자주 묻는 질문.
형식, 팀 규모, 날짜를 선택하세요 — 가격이 즉시 업데이트됩니다.
날짜를 선택하시면 나머지는 저희가 처리합니다.
선결제 불필요 · 영업 2시간 이내 확인