Web-based
Runs entirely in browser. No installs, no plugins, no admin permissions.
ADVENTURE · BIG GAME / MARATHON
The world is ending. Your team has 90 minutes
80 min (Big Game) or 25-45 min play time across 1-5 days (Marathon) · 5-10,000 players (5-8 per team)
No payment upfront · Confirmed in 2 hours

GETTING IN
Three things to know before your team plays.
Runs entirely in browser. No installs, no plugins, no admin permissions.
Laptop, desktop, tablet, or phone — same experience across screens.
Chrome or Safari for stable performance. Disable VPN if you experience connectivity issues.
THE STORY
The outbreak hit overnight. The city is overrun, the streets are no longer safe, and your team is one of the last groups with the technical skills to stop it. Your mission: get to the lab, develop a vaccine, distribute it before the last research center falls. Four locations stand between the team and the cure.
Each location has its own threat profile. The research center has zombies between you and the scientist's research notes. The street is open ground where dynamite is the only thing that works. The power station's grid is dead and you have to reroute it. The lab is intact but the synthesis sequence is hidden across the previous three sites.
Find the vaccine together. Or watch the city fall.
GAME STAGES
Stage 1
The scientist's diary holds the formula, but the pages are scattered across the building and the zombies got there first. Your team navigates the corridors avoiding contact — every encounter costs the whole team one life. Find every page before the lives run out.
Stage 2
The diary leads to the power station, but the streets between are crawling. Dynamite is the only thing that works. Your team coordinates throws, timing, and routes to clear the path without wasting charges.
Stage 3
The lab needs electricity. The grid is offline. Your team positions generators in the right rooms, routes the cabling, and brings the system back up — all while the building's automated defenses misfire because the security AI is half-corrupted.
Stage 4
The lab is intact. Combine the diary fragments, the salvaged components, and the synthesis clues from the previous three stages to produce a working vaccine. Wrong combination resets the synthesis. Right combination saves what's left of the city.
Pick how your team experiences the activity. Each format has its own flow.
LIVE FORMAT
Pick this if your team has a single moment to gather.
How it unfolds
Connection
Schedule + custom landing page with join button.
Intro & teams
Host welcomes, divides into teams. ~5 min.
Gameplay
Players solve puzzles in the 2D world via in-game chat.
Wrap-up & analytics
Top teams celebrated. HR receives detailed analytics on team performance.
ASYNC FORMAT
Pick this if your team is distributed across time zones.
How it unfolds
Setup
Schedule window + custom landing page with join link.
Self-onboarding
Pick avatar, play solo or create a team room.
Async play
Progress at own pace. 20-40 min play time per player.
Final scoreboard & analytics
Scoreboard publishes rankings. HR receives detailed analytics.
MAKE IT YOURS
Three layers of customization. Make the game distinctly yours.
TYPE 1
The pre-mission briefing reads off your real org chart — engineers run the power station, scientists work the lab, ops leads navigate the streets. Each person plays close to what they actually do at work.
TYPE 2
Components, weapons, and lab equipment are themed to your real products. The vaccine's active ingredients reference your product catalog. Players spot the references unprompted and start posting about them in chat — that's the moment it works.
TYPE 3
The vaccine recipe in the lab maps to your annual strategy or quarterly OKRs — combine the right ingredients in the right order to win. The metaphor writes itself at strategy off-sites.
Most popular for: company anniversaries · Christmas corporate · major team celebrations
FREQUENTLY ASKED
What HR leads usually ask before booking Apocalypse.
Pick format, team size, and date — price updates instantly.
Pick your date, we'll handle the rest.
No payment required upfront · Confirmation within 2 business hours