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AVENTURA · BIG GAME / MARATHON
One minute to midnight, and the clock has stopped
70-90 min (Big Game) or 50-60 min play time across 1-5 days (Marathon) · 4-10,000 players (4-10 per team, 4-6 plays best)
Pay by card at booking · Confirmed in 2 hours

ACCESO
Tres cosas que conviene saber antes de que su equipo juegue.
Funciona íntegramente en navegador. Sin instalaciones, sin plugins, sin permisos de administrador.
Portátil, escritorio, tableta o móvil — misma experiencia en todas las pantallas.
Chrome o Safari para un rendimiento estable. Desactive la VPN si experimenta problemas de conexión.
LA HISTORIA
New Year's Eve, 11:59 PM. The airship Aurelia is making the last gift run of the year when a blizzard forces it down on Clock Island. The Great Clock that rings in the new year has stopped, and the island's facilities manager, Inspector Snorri, a giant snow robot, won't sign off on the new year until every box is checked.
Your team is Santa's special squad. Cross the island, dig the holiday sparks out of the Ice Mines, thaw out the clock and get it ticking again, then catch Snorri and get that signature before midnight.
Rudi the reindeer, who flies the airship. Lola, keeper of the old year, and Zoya, the new year's intern. A patrol of snowman guards. And Inspector Snorri, who approves nothing without the right stamp.
Get the clock to strike twelve. Or ring in the new year filling out forms on a frozen island.
TEAM ROLES
Each player gets a role with an ability nobody else has, so the team only gets through when every role pulls its weight.
Lantern. A string of holiday lights that brightens anything dark.
Patches up machinery with duct tape, lights up the cave, fixes the generator and gets the clock running.
Reveal. Sees what stays hidden from everyone else.
Spots the torn-up map, secret symbols, weak ice and the sheet music for the chimes, then talks the team through them.
Shield. A punch bowl that blocks and smashes.
Deflects snowballs, breaks up ice blocks and thaws out frozen teammates.
Dash. Moves at double speed.
Crosses thin ice first without falling through and rushes key items to wherever they are needed.
Roles switch every stage, so everyone gets a turn at each one. If a player drops out, a teammate picks up their role and the stage keeps going.
ETAPAS DEL JUEGO
Etapa 1
The Aurelia is down and the island is buried in snow. Piece the torn-up map back together from scraps only the Navigator can see, get through the turnstile, smash the ice blocks in the way, and send the Courier across the thin ice before anyone else steps on it. Get the generator running to light the way inland.
Etapa 2
The holiday sparks are frozen in storage deep underground. Raise the elevator counterweight, build a bridge out of ice floes, talk a teammate through a maze they can't see, and call out the airlock code. Two players break the seals at the exact same second, then the team flips the track switches to bring the cart of sparks up.
Etapa 3
The clockwork is frozen solid. Pump hot cocoa through the pipes, brake the runaway gears, steer the pendulum car with three players at the controls, and lock every spring at once. Then play the midnight chimes from the sheet music and face Snorri's review board, where the whole team votes on each answer.
Etapa 4
Snorri makes a run for it, and the team chases him down in the Aurelia. Fly through the strings of lights, pass the spark down the line, knock his DENIED folders out of the air with double stamp shots, and close in around him. When the clock strikes twelve, Lola hands the keys to Zoya, Snorri shows up with an APPROVED cake, and your team sets off the fireworks.
TEAM CHALLENGES
Every task in the game is built for a group. Puzzles, traps, interviews and boss fights are tuned so no one clears them alone — someone has to spot it, someone has to say it, and everyone has to act on it.
Elija cómo vivirá su equipo la actividad. Cada formato tiene su propio flujo.
FORMATO EN VIVO
Elija este si su equipo dispone de un único momento para reunirse.
Cómo se desarrolla
Conexión
Agenda + landing page personalizada con botón de acceso.
Introducción y equipos
El anfitrión da la bienvenida y forma los equipos. ~5 min.
Juego
Los jugadores resuelven acertijos en el mundo 2D mediante el chat dentro del juego.
Cierre y analítica
Se celebra a los mejores equipos. RR. HH. recibe analítica detallada del rendimiento del equipo.
FORMATO ASÍNCRONO
Elija este si su equipo está distribuido en varias zonas horarias.
Cómo se desarrolla
Configuración
Ventana programada + landing page personalizada con enlace de acceso.
Auto-onboarding
Elija avatar, juegue en solitario o cree una sala de equipo.
Juego asíncrono
Avance a su propio ritmo. 20-40 min de juego por jugador.
Marcador final y analítica
El marcador publica los rankings. RR. HH. recibe analítica detallada.
HÁGALO SUYO
Three add-ons: $1,000, $2,500 and $5,000. Take one, take all three for $7,500.
TYPE 1
Your company name goes on the Aurelia's hull, on the gift boxes and in the closing credits, and the holiday lights glow in your brand colors. Every team sees it from the first minute to the fireworks.
TYPE 2
The gifts your team rescues carry your department names, each with its own tongue-in-cheek label. Finance gets a very carefully budgeted present. Sales gets one that overpromises.
TYPE 3
A short video message from your CEO or team lead plays as the clock strikes twelve. It wraps up the year in your own words, while everyone is still smiling.
Más popular para: aniversarios de empresa · Navidad corporativa · grandes celebraciones de equipo
PLATAFORMA
Big Game, torneo, trivia o un marathon de varios días: todo funciona en una sola plataforma. Usted dispone de un panel con todas las cifras; los equipos ven su puntuación y su lugar en la clasificación. Así se ve en pantalla.

Se actualiza durante el evento, así nadie tiene que llevar una hoja de cálculo aparte.

Los equipos ven cómo cambia su posición mientras juegan, así la competencia se mantiene viva hasta la última etapa.

Si un participante se atasca, pregunta en el chat de la plataforma y el anfitrión o un moderador le responde ahí mismo.
PREGUNTAS FRECUENTES
Lo que los responsables de RR. HH. suelen preguntar antes de reservar Midnight on Hold.
Elija formato, tamaño del equipo y fecha — el precio se actualiza al instante.
Elija su fecha, nosotros nos encargamos del resto.
Pay by card at booking · Confirmation within 2 business hours
MÁS POR EXPLORAR

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Una oficina secreta que regula la magia. Ustedes son los nuevos contratados