BY OCCASION

The December party, for a company that is not in one room

The end-of-year event is the one everybody remembers and the one that ages worst. A quiz in a Zoom grid is not a party, and a happy hour excludes whoever has a family at six.

When to book

December events run December 1 to 22, and booking opens in early November. The second and third weeks of December are the first to go, and the last working Friday is usually gone by mid-November.

What teams ask for

  • One event for the whole company, including the people who never come to the office.
  • Something to look back on: a recap, a leaderboard, pictures worth putting in Slack.
  • Recognition that lands inside the event rather than as a slide deck before it.

What to steer clear of

  • Anything after hours. It reads as unpaid work no matter how good it is.
  • A party that quietly assumes drinking. Half a distributed team is in a country or a life where it does not apply.

Questions we get

Can we do the year-in-review inside the game?
Yes, that is what custom trivia is usually bought for in December: your own year, your own milestones, written into the rounds.
How many people can join at once?
One session holds up to ten thousand. Pricing is per event, not per head, so the last hundred people cost nothing extra.
We need it in two languages. Possible?
Yes. The games run in sixteen languages, and one event can be hosted for the group in the language most of them think in.
  • Coca-Cola HBC

    The brief
    LearnFest runs for the whole company. The closing event had to hold 6,000 people across 28 countries at the same time, on one connection, with no installs.
    What we built
    Two 30-minute virtual journeys back to back, Tokyo then New York, hosted end to end.
    people in one event
    6,000
    countries
    28
    journeys, back to back
    2
    start to finish
    60-70 min
  • Citibank

    The brief
    800 people in a banking operation, on shifts and in branches, who could not all be online at any one hour.
    What we built
    Game Marathon over a single day, branded, about 10 minutes per person, played whenever their shift allowed.
    completed in one day
    800
    support request in total
    1
    attendance rate
    86%
    would recommend
    93%
  • Playrix

    The brief
    A global mobile-games studio wanted an event their people would recognise as theirs, not as a vendor's template with a logo dropped on it.
    What we built
    Austin, their own character, rebuilt as a playable NPC: he greets the team, sets the tasks and reacts to what they do.
    participants
    180
    attendance
    90%
    custom scenes
    6
    would recommend
    95%
Get a price for your date

Pick the game, the date and the headcount, and the price is on screen. No quote call.