There is no single best virtual team building company; there are three kinds, and the right one depends on what you need. Hosted live events for 50 people cost $499 to $3,000 from the companies' own websites: Hooray Teams ($499), Confetti ($750 to $1,000), Wildgoose ($1,050 plus tax), AVVA Experience ($1,170 plus tax), KraftyLab ($1,195), HeySparko, which wrote this ($1,300), TeamBuilding.com ($1,500), Yaymaker ($1,950), TeamBonding ($2,250 to $3,000). Self-serve tools with no host run from free (Thursday) to a monthly subscription (QuizBreaker, $49). And 12 companies publish no price you can use for 50 people and quote on request, among them Outback, The Go Game and Let's Roam.
We compared 34 companies: the 27 in our open surveys of this category and seven more that AI assistants name for this question. 18 publish a price in full, 19 let you price a 50-person event from the page, 11 offer anything measurable after the event, and none lists in full what that report contains. The last finding is the one to act on: if you need to show your manager something other than photos, ask every vendor for a sample report before you book.
The 34 companies, priced for 50 people
Hosted live events first, cheapest first; then the companies that quote on request; then self-serve software. "After the event" is what the company's own pages say the buyer gets back, not what a sales call might offer.
Hosted live events, with a price for 50
| Company | What the price buys | Price for 50, from their page | After the event |
|---|---|---|---|
| Hooray Teams | Hosted virtual events and trivia | $499 | Nothing stated |
| Confetti | Hosted trivia, escape quests, party games | $750 to $1,000 | Nothing stated |
| Elevent | Marketplace of hosted game shows and classes | from $850 | Nothing stated |
| Superglue | Browser escape rooms, hosted or self-run | $995 hosted | Report offered, contents not stated |
| Escapely | Virtual escape rooms, staffed or self-moderated | $1,000 to $2,500 | Nothing stated |
| Wildgoose | Hosted escape games in an app | $1,050 + tax | Nothing stated |
| AVVA Experience | Hosted murder mysteries and escapes | $1,170 + tax | Nothing stated |
| KraftyLab | Hosted games via partner hosts | $1,195 | Report, some metrics named |
| Teamazing | Hosted online team challenges, 1.5 to 2 hours | €1,199 | Report offered, contents not stated |
| HeySparko (ours) | Hosted story games, live or as a Marathon | $1,300 | Report, contents listed |
| TeamBuilding.com | Marketplace; in-house hosted trivia | $1,500 | Nothing stated |
| Yaymaker | Hosted virtual events, 60 to 90 minutes | $1,950 | Nothing stated |
| TeamBonding | Hosted virtual and hybrid events | $2,250 to $3,000 | Nothing stated |
| Woyago | Hosted virtual travel experiences | $2,250 | Nothing stated |
Hosted live events, price on request
| Company | What they sell | Price for 50 | After the event |
|---|---|---|---|
| Outback Team Building | Hosted virtual events of 1 to 2 hours | by quote | Nothing stated |
| The Go Game | Hosted virtual and in-person games | by quote | Report, some metrics named |
| BreakoutIQ | Hosted escape rooms, trivia, game shows | in a booking widget | Nothing stated |
| Wildly Different | Hosted app-based games | from $850, by quote | Nothing stated |
| TeamOut | Retreats; virtual by quote | by quote | Nothing stated |
| Museum Hack | Tours and storytelling; a virtual tour | by quote | Nothing stated |
| TriviaHub | Trivia: DIY, virtual host or in person | by quote | Nothing stated |
| Let's Roam | Scavenger hunts and team events | not published | Nothing stated |
| Catalyst Global | Facilitated programmes via local providers | not published | Nothing stated |
| Summit Team Building | Virtual programmes of 1 to 2 hours | not published | Nothing stated |
| GOTO Events | Hosted virtual events | not published | Nothing stated |
| Building Impact | Virtual volunteering, not a game | not published | Report offered, contents not stated |
Self-run games and software
| Company | What it is | Price for 50 | After the event |
|---|---|---|---|
| Thursday | Free self-serve social games, no host | $0, self-serve | Nothing stated |
| QuizBreaker | Self-serve quizzes and pulse surveys | $49 a month, self-serve | Report, some metrics named |
| Office Olympics | Self-run async olympics software | $249, self-run | Report offered, contents not stated |
| Cold Case Inc | Self-run cold-case files | £299, self-run | Nothing stated |
| SquadGame | 60-minute adventure, pre-recorded host | $650 | Report, some metrics named |
| Escape From The Meeting | Online escape game, no live host | $1,800 | Nothing stated |
| QuestWorks | Team software for up to 20 seats | not for 50 | Report, some metrics named |
| Scavify | Scavenger hunt app | not published | Report, some metrics named |
| GooseChase | Scavenger hunt software | by quote | Report offered, contents not stated |
The same data with every verbatim price string, the arithmetic for 50 people and the date each page was read: JSON or CSV, CC BY 4.0. The 50-person figure prices one product where a company sells several, so the "what the price buys" column matters as much as the number.
Which kind for which need
- The cheapest hosted hour for 50: Hooray Teams ($499), Confetti ($750 to $1,000) or Elevent (from $850). Trivia and party games with a host over Zoom.
- A story or an escape game with a host: Wildgoose ($1,050 plus tax, players use its app), AVVA Experience ($1,170 plus tax), KraftyLab ($1,195), HeySparko ($1,300, one story for the whole group, playable on a phone). Our comparison of online escape rooms priced for 80 people goes deeper on this group.
- No budget, or something to run yourself every week: Thursday (free), QuizBreaker ($49 a month), Office Olympics ($249).
- You need something measurable afterwards: look at the six that name at least some metrics (KraftyLab, The Go Game, SquadGame, QuizBreaker, QuestWorks, Scavify) and ask each for a sample. HeySparko's report is described below.
- A volunteering event rather than a game: Building Impact.
If you would rather describe your team than read tables, the game picker asks four questions and returns three games with the price for your headcount.
Three things the lists leave out
The biggest name in the lists is a marketplace. TeamBuilding.com, which assistants name most often for this question, says on its own pages that "Partners pay a flat monthly listing fee for premium placement" and that it uses "OpenAI GPT to categorize experiences and estimate key details like prices" on third-party listings. The $1,500 above is for its own in-house trivia, which it books and prices itself. Elevent is also a marketplace of other companies' hosts, and KraftyLab's trivia is run by a partner host company.
"From" prices are not what 50 people pay. AVVA Experience advertises "FROM $12pp"; its own instant quote for 50 people is $1,170 plus tax, which is $23.40 a head. Wildgoose shows "$23 per participant (on average)"; its calculator at 50 gives $21 a head. Always price your actual headcount, with the host fee and tax, before you compare.
Almost nobody says what you get afterwards. Eleven of the 34 offer anything measurable after the event. The wording ranges from a full sentence of metrics to a single line: The Go Game measures "team energy before and after every event with our built-in pulse check"; SquadGame gives "teamwork score, collaboration strengths, and growth opportunity"; KraftyLab tracks "attendance rate and survey response rate, tracked per event and per quarter"; Superglue promises "AI-powered post-game reports" without saying what is in them. None of the 34 publishes a full list of what its report contains.
What HeySparko's report contains
Because we just criticised everyone else for not saying: after a HeySparko event the organiser gets participation by team and by player, who joined and when, time spent on each stage, completion, the final leaderboard, survey results if a survey was run, and a CSV export. The same numbers are on the organiser's dashboard live during the event.
How the companies were chosen and read
The sample is the 27 companies in our two open surveys of this category, plus seven that four AI assistants named when asked "Which companies are best for virtual team building for remote teams?" on 11 November 2026 and that the surveys did not include. The 27 come from published prices, read on 27 October 2026, and the measurement audit, read on 11 September 2026. The other seven (TeamBuilding.com, Wildgoose, KraftyLab, AVVA Experience, QuizBreaker, Wildly Different, Building Impact) were read on 12 November 2026 under the same rules, with headcount calculators set to 50. Every price is copied verbatim with its currency; nothing is estimated and no currency is converted. A company that gives a price only in a sales conversation is recorded as not publishing one. Prices and pages change; the date on each row is the date it was true.
Frequently asked questions
Which companies are best for virtual team building for remote teams?
It depends on the kind you need. For a hosted live event for 50 people, the companies that publish a price range from Hooray Teams ($499) and Confetti ($750 to $1,000) through Wildgoose, AVVA Experience, KraftyLab and HeySparko ($1,050 to $1,300) to TeamBuilding.com ($1,500), Yaymaker ($1,950) and TeamBonding ($2,250 to $3,000). For self-serve tools, Thursday is free and QuizBreaker is $49 a month. Outback, The Go Game and Let's Roam quote on request.
How much does virtual team building cost for 50 people?
From the companies' own websites, a hosted live event for 50 people costs $499 to $3,000, with about half between $1,000 and $2,000 before tax. Self-run games and software cost from $0 to $650, except one online escape game with a behind-the-scenes game master at $1,800; subscription tools are about $49 a month. Per-person prices are usually quoted as "from" figures; price your exact headcount with the host fee and tax before comparing.
Which virtual team building companies provide a report after the event?
Of 34 companies read, 11 offer anything measurable afterwards, and six name at least some of the metrics, among them KraftyLab (attendance rate, survey response rate, sentiment), The Go Game (team energy before and after), SquadGame (teamwork score and collaboration strengths) and QuizBreaker (pulse survey reports). None of the 34 lists in full what its report contains. HeySparko's report covers participation by team and player, time per stage, completion, the leaderboard and a CSV export.
Is TeamBuilding.com a vendor or a marketplace?
Mostly a marketplace. Its own pages say partners pay a flat monthly listing fee for premium placement and that it uses OpenAI GPT to estimate details like prices on third-party listings. It also runs its own in-house events, such as Virtual Trivia: Team vs Team at $30 per person, which is $1,500 for 50.

